Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Saturday, October 3, 2026

Castle Break is Exciting


Castle Break is a fun, exciting game of both luck and strategy.  It doesn't have a lot of rules so is quick to learn and easy to teach.  Basically, the point of the game is to be the first to release the dragon that is trapped inside the castle by completing quests to get 6 coins that you forge into keys to unlock the 3 gates to the tower to release the dragon.  Players can do two different actions per turn from any of these choices:  get a quest, use a power card, roll and move, barter for a card from an opponent, swap a card with themselves, forge their keys, complete a quest.

Quests involve taking certain items to specific rooms in the castle.  The three types of cards are trade goods, weapons and power.  Power cards give special powers such as ways of moving faster, ways to stop or slow down opponents.  




PROS:


Love the artwork on the game board.

Like the combination of strategy and luck.  You always feel like you at least have a chance when you are behind.

Lots of options of things to do on a turn.

If you don't like a quest, you can exchange it for a different one.

Game is up to 4 players and only takes about an hour for ages 10 and up.

Under $20.

CONS:

The game doesn't come with a dragon!  The one I have was made by a friend on his 3D printer.




Quacks Is a Fun Push Your Luck Game


Quacks is a fairly easy game to play but the first time, there is a lot of reading involved.  After that, you get to know the different ingredients so don't have to read all that much.  This game is mostly luck of the draw with just a little strategy.  You do not want your potion to explode so have to know when to quit pulling ingredients from your bag.  The object is to make the most points before the game ends.  There are 9 rounds every game.  

On a turn, you all play at the same time, pulling out ingredients from your bag one at a time and placing them in your pot.  You can pull as many as you want; however, if you get more than 7 white chips (cherry bombs), your potion explodes and you must choose between scoring the points based on how far along you got, or buy more ingredients.  You can't do both like you would normally be able to do.

Then you score points, everyone buys ingredients, the red rubies are taken, the rats are placed (the ones behind get a bit of a head start according to how many rat tails are between them and the lead person on the scoreboard.  The second round card is flipped which provides some kind of benefit for all players.  All ingredients used are returned to the bags and players draw all at once again.

As the game continues on, your bag gets more and more ingredients according to what you buy.  Each round, players can buy up to two different ingredients based on how far along they got.


PROS:

Fun, easy to play, the only choice each round is what ingredients you want to buy.

Up to 4 players and takes about an hour. 

Cute theme.  Players are all quacks trying to come up with the best potion.

Don't need to wait for your turn since everyone plays at the same time.

The strategy is building up a stable bag of ingredients, increasing odds of choosing colored chips early.

Get red rubies to be able to move your starting point ahead.

CONS:

Mostly a game of luck of the draw.




Saturday, September 26, 2026

Castles of Mad King Ludwig is Unique


I love playing Castles of Mad King Ludwig because it is unlike any other I've ever played!  The whole theme is laying to form a castle of many different rooms and sizes.  First off, the master builder gets to place the different room tiles on the market.  He/she decides what each room tile will cost.  If other players purchase any, the master builder gets the money.  So, as the master builder you must decide if you want money or want to keep the other players from getting certain rooms and pricing them high so they can't afford to buy them.  Other players buy what they want and then the master builder buys but that money goes to the bank.

Each tile has doors that much be connected to the other tiles in order to place the room.  There are some downstairs rooms that require stairs first before they can be placed.  There are 3 common objectives that the King favors.  These change from one game to the next.  It could be certain room types, sizes, or area, etc.  When a room is completed (all the doors connecting to another room, hall or stair), that player gets a special bonus depending on the type of room.  In addition, each player gets two secret objective cards and can get another for each utility room they place into their castle.

I also really like the scoreboard in this game because it's so pretty!  Swan tokens move down the river for scoring.  This game involves lots of decisions--what rooms to buy, where to place them, how much money to save or spend and how to price the rooms when you are the master builder.  Game ends when there are not enough cards to refill the market. 

Player with most points wins.  I like this game a lot because enjoy building games and also castles!  I also have an extension for this with swans, secret passages and moats that make the game a bit more challenging but give more opportunities for points and getting more money.  Either way is fun!

This game is based on the real King Ludwig.




Saturday, September 19, 2026

LURE Is Catchy


 LURE is a fun game of luck with pretty fish cards and lots of colored dice, enough for five players. This is a short, easy game for all ages.  It has very few rules so is easy to teach and learn quickly to play.  I am extremely happy with this purchase because it is a good filler game when we're looking for something fast to finish off the evening.  I played this with a couple kids (Maggie and Quil) who both were thrilled with the different fish pictures and liked catching them.

Here's how to play:

Everyone secretly picks how many dice they want to roll and how many lures they want to use.  

All the fish cards have requirements needed in order to catch them.  Some just need a certain number or more on the dice total.  Some need certain numbers on the dice, no matching dice or matching dice to show up.  

Each player reveals the number of dice they are rolling and the lowest total gets to fish first.  First player rolls their dice and takes all the fish they can catch.  

If players totals tie, they each roll their dice and lowest total goes first.

Each fish card has points shown on it which players total up at the end of the game.  Winner is the one with the highest total points.

PROS:

Quick to teach, learn & play. (15-20 min to play)                Comes in small box for under $20.

Pretty cards, dice and screens.                     Fun--people usually want to play again right away.

CONS:

Numbers on yellow dice are a bit hard to see.                        Lots of adding throughout the game.

I'd like to know your thoughts about this game in the comments below.  Let me know if you want to play!




Saturday, September 12, 2026

Ticket To Ride - A Light Fun Game

 

Ticket to Ride is a game for kids and adults.  It is fun but fairly light.  Turns are simple.  You have one action per turn with 3 options:  either choose two cards and add them to your hand, lay some train tracks or get a destination card.   It takes about 2 hours with 5 people.

PROS:

It plays up to 5 people, all ages.

Rules are few so it's easy and quick to teach and learn.

It combines a little luck with some strategy.  Strategy options include: (1) go for the longest track to get the bonus points; (2) Build lots of tracks fast to block others and to go out before others can complete their destination cards; (3) Just build long track chunks for lots of points along the way; (4) Complete lots of destination cards.

CONS:

It can blog down if your color cards aren't coming up.

Can become frustrating when others block your route, but that's part of the strategy.

The orange and red cards are a little hard to tell which is which so I wrote "red" on my red ones.

If you played this, share your thoughts about it in the comments.  


Tuesday, July 21, 2026

A Place For All My Books Is Fun & Challenging

 


A Place For All My Books is a fairly light game that is easy to teach but yet challenging.  Each player starts in their apartment and tries to complete little projects that involve resorting their books.  Each action they take, read a book, sort, gather, rest, admire gets allows them to charge up their "social battery" to get enough energy to go to town to get more books and other neat stuff that gives end game points.  Every trip to town brings the game closer to the end.  There are also three major accomplishment projects that all players race to finish first for more points.  Each completed little project is two points and each book in the apartment is worth one point.

So far I have taught 5 people to play this game and all have liked it.  A few even wanted to play it again right away.  This game can be for gamers as well as casual board gamers.  It's theme of being a book nerd is very well done, and the mechanics are fairly simple.  Yet, there is strategy involved such as how can I complete more projects and a time to make my admire action most efficient?  Should I go to town now or wait a bit longer to get more social battery energy?  Should I make that last trip to town to get more books or neat stuff to end the game, or just stay home and do more little projects?  Which project should I do next?  Should I focus on the major accomplishments, or just my little projects?  Can I manage both somehow?  Is the neat stuff card showing worth the cost, or should I just pick one from off the pile sight unseen for less?


This game also has a solo mode that I enjoyed playing.  It's a good way to learn the game and there are 5 levels that each get a bit more difficult.  

I highly recommend this game.  I like the artwork, the ease of learning, the quick set up and the challenge in this game.  I also like the opportunity to collect board games for lots of points and get cats to help get extra end game points as well.

So, who wants to come play this with me?  If you have played it, what did you think of it?  


  



Friday, June 19, 2026

"Through the Desert" Is a Short, Fun, Strategic Game


For those who like games to be done in less than an hour that are easy to learn and play, Through the Desert would be a good one for you.  It plays up to 5 players, is a quick setup, easy to teach, easy to play.  All you have to do is take turns placing two camels on the board wherever you wish as long as they are next to your other camel of that color.  The object of the game is to get the most points by (1) having the longest caravan in a color; (2) Acquiring watering hole points; (3) by sealing off a territory from other players; and (4) getting 5 pts. for putting a different color camel next to a palm tree.  The game ends as soon as all the camels of one color have been placed on the board.

Here are a few tips for winning that I have picked up by playing the game:

1.    Have your caravans break off in different directions to avoid getting blocked in.

2.    Try to block out other players.

3.    Try to get at least one camel next to every tree.

4.    Try to get a few territories blocked off.

5.    Try to get the longest caravan for several colors.

Believe me, this game is harder than it looks!




Saturday, June 6, 2026

So Excited!


I always get a thrill when I get a bargain on a new game by winning the auction on Ebay for it!  My latest game acquisition is Great Western Trail and it is on the heavy side.  It's always fun to punch out the pieces and get it set up for the first time.  This is one I heard good things about and appealed to me when watching the reviews of it on YouTube, so I took the plunge and bought it.  It took me two days to get everything punched out, set up and get through the rules.  There's a lot to it but think it will be a great game once me and my friends learn it.  There seems to be lots of ways to get points and lots of options along the way. I am excited to learn how to play it and be able to teach it to others soon!

If you know how to play this, please give me some tips in the comments.  Also, if you would like to play this with me, let me know!



Wednesday, June 3, 2026

Brass Birmingham Grew on Me


The first time I played Brass Birmingham was with Tim and Brad and Tim was teaching it to us but hadn't played it much himself. I was completely in left field and didn't have a clue what I was doing.  It seemed like work instead of play because of the complexity of taking certain actions.  I even watched the YouTube video that explained how to play but I still felt lost.  The only thing I really understood was that it's good to take loans early.  I think it took us about 4.5 to 5 hours to play.  I lost to Tim won but Brad and I weren't way behind.  Tim focused on selling pottery and was successful at that which made the difference.  Plus the fact he got way more points for his network of boats and trains than I did.  This game was on my mind days later, and I wanted to give it another try knowing I could do better now that I grasped the rules.


There are cards that allow you to place goods in certain cities.  It's one of those games where you have a limited number of turns and you actually get to use other players canals, railways, iron, coal and beer.  It took me the whole first game to understand that concept.  It's to your benefit to be in or near other players cities and I was playing just the opposite along the lines of Ticket to Ride where it's better to be away from everyone else. The goal is to make the most money which translates to victory points.  It's straightforward in that sense because there are only two ways of making money:  either sell your goods and resources, or connect boats and trains to cities where goods and resources were sold.  There is much to remember in this game which at times can be frustrating.   Especially the part where after the first canal era ends (all the cards have been used up), all the boats and level 1 goods/resources are removed from the board and you basically have to start all over for the train era.  Plus, to lay track in the second era, the cost goes up!  After playing it again, I really liked it and bought it.  I liked it so much that I had a tournament among all the different industrialists (player tokens) over several weeks!  Doing that also helped me to learn the game better and try different strategies.

After each round when all players have had a turn, we get money based on our income level which goes up when you sell something and down if you take out a loan.  The best thing about loans is that you never have to pay them back.  It's truly free money to use.  You can't sell anything unless there is a line of boats or trains going from the city your goods are in to the market that will buy what you are selling.  These markets are placed around the edge of the board randomly each game.  The other requirement is that to sell goods (linen, pottery, or manufactured goods) you must also pay a beer (for the workers to enjoy).  On the other hand, resources (iron, coal, beer) are either used by yourself or other players, or if there are open spots in the coal and iron markets on the board, these resources are sold to the market.  Here's another rule that took me awhile to understand:  In order to use player's coal, there must be a line of boats or trains from the coal to the trains you are adding or the city in which you are placing a product.  Plus, you must use the closest coal supply--a player's coal or from the coal market.  On the other hand, iron is available to be used by all players on their turn without them being connected to it.  A player may use their own beer on their turn whether they are connected to it by boats or trains or not.  However, to use someone else's beer, the player must be connected to it.

I'd love to hear your thoughts about this game if you have played it.  My friend, Nan, says she thinks it's easier than Ark Nova but I disagree.  

Watch this short video that explains it in a nutshell and gives you a better idea of how cool it looks:


 



Monday, June 1, 2026

Castle Panic is a fun co-op Game for the Whole Family


In Castle Panic, all players work together to kill off monsters before they destroy the castle in the middle of the board.  It's very easy to learn and play, but difficult to win!  Last Saturday we had six players and I thought for sure we would win, but sadly we did not.  

I think this game would work really well for families with children of all ages.  I think all six of us adults had fun playing it as well though.  There is a variation where one player actually controls the monsters.  I think it would be great fun for that one player, but don't see how he would ever lose.

This is the only co-op game I have. It's a very light game, but pretty fun.  Below is a short video explaining how to play.




Wednesday, May 27, 2026

Takenoko is Game About Caring for a Panda


Takenoko was one of the first games I bought when I first discovered the world of euro games.  It is very pretty and cute.  It's a game I really enjoy playing even if I lose.  Here is my list of good things I like about it:

  1. 1.  Players create a garden by laying tiles throughout the game.
  2. 2.  Each turn, players roll one die that designates one action they can take and then they get to choose two other actions from 5 different options:  place a garden tile, get a card, grow bamboo, have panda eat bamboo or take an irrigation stick.
  3. 3.  Scoring is very straight forward.  Points shown on task cards are added up and players with the most wins.
  4. 4.  Players lay down cards that they have completed so everyone can see how many tasks each has done and what their points are along the way.
  5. 5.  Game goes fairly quickly when players are familiar with it.
  6. 6.  There are lots of options on a turn so luck is minimal.  Of course, whenever cards are involved, there is always some luck; however, it is easy enough to get cards.
  7. 7.  The set up is very easy and quick.
  8. 8.  It's a pretty easy game to teach.
I can't think of anything I don't like about this one, just that sometimes I feel like playing something heavier that involves more planning.

Have you ever played this one?  If so, what do you think of it?

Here is a short video explaining how to play:  





Tuesday, May 19, 2026

My Current Favorite Game Is Ark Nova

Normally, I do not purchase games until I have played them first; however, I made an exception for Ark Nova.  I found it on Amazon for $58 after using my cashback bonus of $16 and ordered it for my husband to give it to my for my birthday.  After getting to play it at a library game day, I couldn't wait and asked him to give it to me for sweetest day instead.  My birthday wasn't until December so this way I got it two months earlier and have been playing it ever since!  

I like the theme of building a zoo with animals, buildings, conservation projects and sponsors.  It has a very unique scoring system with two scoring tracks:  conservation points and appeal points.  When the first player whose marker on the appeal track passes their marker on the conservation track, the end of game is triggered.  The other players get one last turn and whoever has the biggest difference between their markers that passed each other wins.

Players have five action cards (Association, Sponsors, Animals, Building, Cards) and can choose to play any of them when it is their turn.  Forming associations with zoos in other countries gives you discounts when placing animals from that country as well as giving opportunities to advance on the conservation track.  The Association action also helps players meat research requirements necessary to play certain cards and can give allow a player to hold 5 cards instead of only 3 at the end of rounds.  Sponsors give various benefits that can help players advance on both tracks.  Animals primarily give appeal points (more animals and different bigger animals attract more people to come to your zoo).  Acquiring animals to fulfill conservation projects is another way to get conservation points.  Players build enclosures based on animal sizes before they can place animals.  The cards action gives players more cards in their hand.  At the beginning, all players get two secret objective cards that give opportunity to earn conservation points at the end of the game but must discard one when any player reaches 10 conservation points.

When playing with beginners, they get an easier map that gives bigger benefits than some others.  Everyone can play with the same map or advanced players can choose from 9 other different maps that give different benefits.  This game works best with 2 or 3 players but I also enjoy playing the solo version if I have no one to play against.  The game lasts between 2-3 hours depending on the number of players.  

There are lots of decision to make along the way and players must manage their money to build enclosures and play the animals they want to put into their zoos.  I love playing this because it's fun to see your zoo develop.  Even if I don't win, this is a game I enjoy.  It's a challenge to make your turns count and be efficient.  It takes some planning ahead and is a race to get the conservation projects done ahead of your opponents if possible to get a choice of additional bonuses.

This is a game I play a lot.  I certainly got my money's worth from this one!  It can be a bit intimidating at the beginning because there are a lot of rules; however, they all make sense and it's worth sticking with it.  My one friend said "I really like this game!  I wish I had learned it sooner so  I could have been playing it all this time."

Check out this video to learn to play and get some tips:

So, have you played Ark Nova?  What do you think of it?  What is currently your favorite game?



Saturday, May 16, 2026

10 Reasons Why I Like Playing Board Games

I enjoy playing board games.  There are so many more now than when I was a kid.  Pictured here is my collection but it is small compared to others I've seen posted on Facebook board gamer groups.  Growing up, my mom would encourage us to play board games at least once a week.  She loved Scrabble but we also played Rook, Canasta, Monopoly, poker, Pig, I Doubt It, Life, Chess and more.  There were four of us kids and every Christmas, each of us would get a new game for about five or six Christmases.  

I gave some of those old ones away to make room for my new ones.  I plan on blogging about different games in upcoming weeks because now that I am retired and have lots of free time, I invite people to come and play several days a week!

Here are several reasons why I love to play games:

1.  I am competitive.

2.  It builds friendships, it's very social.

3.  There are a lot of different types so I don't get bored.

4.  I like to share what I have with others so they can have fun too.

5.  I feel a sense of accomplishment if I build something like a zoo in Sanctuary or Ark Nova, like an estate in Obsession, like a cool forest in Forest Shuffle, like a city in Foundations of Metropolis or Foundations of Rome, like a vineyard business in Viticulture or a city in Everdell or Akropolis.

6.  It helps keep my mind active.  Some games involve planning ahead or thinking of words.  Learning new games helps fight against Dementia and Alzheimers.

7.  Sometimes, I just want to relax and have some fun with games of luck like Quacks, Paper World, Pit or UNO.

8.  Sometimes, if I don't feel like watching TV or going to bed, I'll play a solo version of a game.  Games I have that have solo versions included are First in Flight, Ark Nova, Sanctuary, Castles of Mad King Ludwig, Dune Imperium, Wyrmspan, Everdell and Viticulture.

9.  I like a challenge.  

10.  It is cheap entertainment.  My most expensive game is Obsession incl. expansions for $170 but most are in the $40 or less range.  Some games can last from 1-4 hours depending on the game and number of players.  If you compare the cost of eating out, going to the theatre or movies, attending a professional sporting event, or golfing or bowling, I get more for my buck in hours of entertainment with board games.

So, let me know if you like playing board games and which ones or why in the comments.






Wednesday, May 22, 2024

Ever Play Spots?

Last night I met up with four other game lovers at Panera Bread to play some games.  I play three different new games I never heard of.  My favorite was Spots.  It's a doggie game where you try to match numbers on the dog cards to numbers you roll on dice.  The winner is the first to complete six dog cards.  Each player also gets a backyard where you have to bury dice you can't play.  If you get a total of more than 7, you go bust and have to start over.  You can also acquire bones which are good for being able to reroll if you get a number you can't use and don't want to bury.  There are cards to choose from on your turn that give different options as to how many dice to roll or how to get more bones or dog cards.  It was easy to learn and fun to play.  I was so close to winning the first game but took a chance that got me stuck and didn't pay off.  The second game I played with a different strategy and won in one long last turn just before we had to quit!



Saturday, February 3, 2024

Quiddler--A New Game To Me

Image from Amazon

When I went to ladies game night at church Friday night, I had lots of fun.  We had salty and sweet snacks to eat while we played.  There were plenty of games from which to choose and people could play any one they wanted.  I played a new one to me called Quiddler.  It's a word game using cards which have one or two letters on them with a point value.  The idea is to use all your cards to make words.  A 10-point bonus is given for the longest word (most cards) and the most words in each round.  It starts with each person getting three cards.  You pick up a card and discard each turn.  You hold all the cards in your hand until you can play them all.  When one person goes out, the others get one more turn to play whatever they can manage.  Points are awarded based on the point value of the letters used and letters that cannot be used are deducted.  Each round, one more card is dealt up to ten.  After playing with ten cards, the game is over.  High score wins.  Rounds go fast.  It's a game for ages 8 and up.     




Thursday, September 14, 2023

Ga Ga Ball is a Hit!

Source:  Google Images
I was so happy the weather was warm enough for us to play outside for the first Pioneer Girls gym night yesterday at Parma Heights Baptist Church.  This year, all the girls grades 1-6 will have gym time together and for 45 minutes instead of half an hour.  Last night, we had 23 girls.  We played Ga Ga Ball first with everyone.  It was a new game for some, including myself.  I looked it up on YouTube to see how to play it and the video explained and demonstrated it quite well.  (https://youtu.be/-nfPUsPDCNA?si=suBpxTpTS0inzy_U)   Once we played one game, I gave the girls the option to go play on the playground.  Ten chose to do that instead which speeded up the games some.  I like to give them choices if possible.  Everyone seemed happy with that and had fun! We played four games and then had the winners of each play in a championship game.  The winner of the night was Jojo, I believe a 5th grader.  She was very fast and aggressive.  Now I have to think of something fun inside for next month!



Sunday, July 23, 2023

Cornhole--Not My Game!

Although I am not good at Cornhole, I went ahead and signed up with Lucille in the Cornhole tournament at the church picnic Saturday because she wanted to play and needed a partner.  At least it was something to do.  I sort of knew her from the Sr. Center so knew she wasn't very good either.  I was doing pretty good when we were practicing before the tournament started; but then I couldn't seem to even keep any on the board!  Neither of us could even get one in the hole.  I figured we wouldn't win, but didn't think we would get shut out 21-0 which is exactly what happened.  We were the first team eliminated.  Our game went very quickly!  The food was delicious and I would have played volleyball but not enough wanted to play.



Friday, May 1, 2020

Park and Shop 1960 Game

Park and Shop is a game I remembered playing from my childhood that I enjoyed.  Unfortunately, it got thrown away at some point, but I recently purchased a used one on Ebay.  It's a game that always changes because although the goal is the same, cards change your route from game to game and just like in real life, things come up that change your plans.  There are two versions, one where you just complete your shopping and get back home first to win, the other you have to use play money to make purchases and you earn points for accomplishing certain things.  We played the version without the money which is simpler, but I lost all the games! 

You get yellow cards that tell you what stores to shop at and you plan your route.  You get a red parking ticket when you park with another stop you must make on your way home.  If you land on the gray spaces, you have to pick a pedestrian card if walking, or a motorist card if driving and follow the instructions.  These may be good or bad, but usually they pull you off course.  When driving, you only use one die because cars have one engine and when walking, two dice because a person has two feet.  (This seems backwards though, since you can travel faster in the car than you can when walking.  I'd like to try changing this next time we play and see how it works.  The way the board is laid out, the parking lots are all close to the homes with all the stores more in the center of the board (blue spaces)). 

Anyway, it's pretty fun and even though I was ahead, those gray squares slowed me down enough for my husband to win today.    Since this was used, some of the token pieces are missing and I'm not sure what's going on with the motorist cards.  Most are red (like the parking ticket cards) and some blue, yet in the instructions, it says the motorist cards are red.  I'm thinking there must have been another version and some of the cards got mixed up.  Oh well, it's still playable, fun and one my husband can win.

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Friday, April 17, 2020

Rapid Recall Tests Your Short-Term Memory

One of the games we both enjoy is Rapid Recall.  It's a game there you have a list of 10 words.  One person has 60 seconds to give clues to their team for each word (or as many as there is time for).  Instead of calling out the answers though, you just toss a triangle into the middle basket and must remember your answer until time is up.  Then the team has 30 seconds to say their answers and retrieve a triangle for each one correct.  You can only have one answer per words though.  When you retrieve the triangles for right answers, they get placed on your half of the board and the first to cover all their spaces wins.  This is a great game for a group.  We've played with as many as 10 people, but it also works well for only 4.  With just the two of us, we had to modify it a bit.  We had Tigger on one team against Pooh on the other team and took turns giving clues and guessing for each.  Pooh won, but only by two.

It's really easy to get distracted.  With lots of people playing, it can be kind of fun and makes it more challenging trying to distract the guessing team, although only the person giving clues is allowed to talk.  Everyone else is supposed to be quiet so the team guessing can concentrate.  What usually distracts me is when I'm guessing and the answer isn't right.  That throws me off and I tend to forget my other answers!  Another problem for me was that when playing so many rounds, I was still remembering words from previous rounds!  It's harder than you think!  Sometimes, my brain can only remember 3 or if I say them back really quick without missing, sometimes I can get 4.  Gerard had the most recalled when we played with 6 in one turn.  That's good even for team play!  It's fun, easy to learn and doesn't take much set up.

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Friday, April 10, 2020

Hollywood Squares Is Fun and Easy!

Hollywood Squares was pretty fun.  Although I won $500 to $200, my husband made it competitive.  This was a TV show on a long time ago and is played the same way.  It's like tic-tac-toe, trying to be the first to get three squares in a row any direction.  In this game though, you answer questions before getting a square.  When it is your turn, your opponent answers a question and you simply must either agree or disagree.  If you are correct, you get the square.  If not, your opponent gets the square.  The only exception is that if the square will give you a win, then you have to actually get a question right and not get it by your opponent missing.  When answering, you can purposely answer wrong if you like or sometimes make up an answer that sounds possible to bluff your opponent into agreeing with you.  Or, you can even act uncertain and knowingly give the right answer to try to trick them into disagreeing.

Winning a game gets you $100 and there are some bonus questions that if answered correctly gives you an extra $100.  These questions are pretty easy because most are multiple choice or true or false.  The games go quickly.

I have used this game in my Sunday School classes from time to time as well, with Bible questions and the kids liked it.

Have you seen the show or played this game?

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